Monday, April 11, 2011

ComCity

ComCity is the name for our game (consumerism city), the player will take control of a single character and make choices for them which will reflect the characters happiness, some examples would be going to work (making money, losing happiness) and eating at a fast food restaurant (loosing money, gaining temporary happiness).

Here's a rough prototype screenshot of the work scene, where the player will get sad/angry if he is overworked and the characters thoughts will be displayed it a thought bubble on the bottom of the screen

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