Another book I have been reading is How to play a video game by Author, Two quotes I found interesting are:
"Before any performance anxiety wells up, let me return to what is far more important for people who are just getting into video games: good old play"
and :
"Being allowed to do whatever you want can be overwhelming - and, over time, surprisingly dull. Sometimes we need structure : a goal to achieve, a target to hit, a world to save. A sense of performance is a refreshing change"
It shows there can be too much control a game takes over itself, or not enough where you might feel bored so there is a balance to be aimed for when designing a game.
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